I'm not sure if I can really spoil Marvel vs. Capcom: Infinite other than revealing what the last boss is like (It's Sigma and Ultron combined together). So Marvel vs. Capcom: Infinite lead up to its launch with criticism and controversy from the community. None of the X-Men were going to be part of the roster, a lot of the characters looked ugly, the roster felt uninspiring and the lack of female representation made it that much worse. And like always, they asked fans to pay for a season pass for 6 additional characters with only one of them revealed. I've always hated the idea of having to pay extra game content when you don't know what you're going to get. But the roster was leaked and proved to be quite accurate up to that point, and one of the characters was "Monster Hunter" and I really wanted to play as that character.
Before it was announced, I discussed with a friend on who I would like to see added in as a character. I said I wanted to see Samanosuke Akechi from Onimusha, Yukimura Sanada from Sengoku Basara, The Arisen from Dragon's Dogma, and/or Leon S. Kennedy from Resident Evil on Capcom side. None of those showed up. For Marvel, I threw out some names: Captain Marvel, Black Widow, Scarlet Witch, and/or Squirrel Girl. Surprisingly, the first two characters are part of the roster. Sadly, they're kind of boring.
Marvel vs. Capcom: Infinite had a lot to live up to because I absolutely loved Ultimate Marvel vs. Capcom 3 and even then fans of the previous games didn't like it. So you could imagine how a lot of those fans felt about MvC:I. With the inclusion of X from Mega Man X and Monster Hunter, I was too excited to wait for a future discount and pre-ordered the game along with the season pass. Playing through the game, I just kept feeling.....disappointed.
Things that disappointed me in MvC:I
- Ugly character models; it's like Capcom forgot how their characters looked like
- Only 6 out of 36 of the characters are female (13 out of 50 for UMvC3 - 16% vs. 26% ratio)
- Uninspiring character roster (I really like Gamora and Monster Hunter though)
- Music makes me mad, sad, and angry. I don't like any of Marvel character's themes.
- They changed Marvel character's awesome themes to generic film like ones.....
- The art style is boring; more detailed and realistic compared to UMvC3.....but boring
- Story is contrived and seems to focus on making Marvel look better than Capcom characters
- Poor representation of characters: Marvel = generic with no souls; Capcom = A Joke
There's probably more, but I don't remember them all. But least they got the most important thing right: The gameplay. Combat is closer to the original two games and the inclusion of the Infinity stones does add a whole new layer of strategy and options. Combos don't feel overly complicated, movement feels fast and free-flowing, and the comebacks are still really exciting to watch. I feel thankful that there's an arcade mode and a solid local/online versus mode after experiencing both those things go wrong in Street Fighter V, but I have to remember that they're standard things that should already work right from the beginning. Despite the many disappoints I've had with the game, I can't deny the fact that its base game is a lot of fun. So I would say that it's a "fun" game, but not a "good" one. They can still continue to improve the game by adding more characters, add in an extra mode like Heroes & Heralds from UMvC3, or simply revamp the entire game's graphics (some modders added some thick ink lines on character models and they look really cool). Story mode was pretty dumb, but I can still find enjoyment in playing Arcade mode and Versus. I can only hope for a fun mode to be added in for that extra incentive to keep playing the game.
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