[Phantasy Star Online: Blue Burst]
Phantasy Star Online started its series in 2000 on the Sega Dreamcast and been ported many times and evolved in many ways. It is considered to be an MMORPG (Massive Multiplayer Online Role Playing Game) as it was one of the many games on Dreamcast where you could connect to the internet and play with other people. In terms of gameplay genre, I would put it into ARPG (Action Role Playing Game). Unlike the original Phantasy Star games, the fighting is real time instead of turn-based random battles, making it a unique from most RPGs. The game has only 3 classes but with different races each that affects their player growth and attributes. There are the choices of Hunters, Rangers, and Forces (which is like typical RPGs with Close-Range, Far-Range, and Magic characters). Though the main story is fairly short, there are many quests and activities to participate in. The story is set on the planet of Ragol where thousands of citizens living there mysteriously disappeared. Party up with 3 other players to form a group of 4 hired hunters searching for the reasons of the disappearance of the people and the answers to the planet.
Onto the review: Complaints that the game has no storyline has been brought up many times when reviewing the game; however, the game does have a concept in where it is taken place and the situation that the characters are under. Though the characters and interactions between them may not be very strong and deep, the plot is simple and straightforward. Consider that this game is nearly 8 years old, so the graphics are obviously outdated with its blocky characters and flat layered environments. It delivers an immense world of fantasy and wonder though in the way they present each area. The music is memorable, though it can be bland after playing it so many times, and possibly annoying to some. The combo system might seem confusing at first, but those that know the timing will know it without even thinking. I've been playing this game for possibly over 5-6 years now and I'm still not exactly tired of it because of how many secrets it has in the game. One of the biggest draws toward playing the game again is finding an interesting equipment to use in battle as there are literally dozens of weapons in the game. I first saw the game on Dreamcast when a friend brought it over and showed me how many weapons there were. A few years later, I got the game as a present for the Gamecube. Now, I am playing Phantasy Star Online: Blue Burst (which is purely a online game with episodes 1, 2 and 4) on a private server due to Sega's decision to close down the official servers and concentrate on Phantasy Star Universe.
It is one of my favorite games of all time, even though I can't say I really have a favorite game. It's really fun if you can find someone to play this game with, and it isn't as difficult to understand than most MMOs out there now. I see that I have written a long review for this one, so I'll try my best to shorten the next few ones.
[Maple Story]
This simple sidescrolling MMO has captured the attention of millions of players around the world with its facilitated controls and concepts and cartoonish/animéish character designs. I'm not sure why I'm sharing this game with everyone since this is one of the games that I know most everyone plays. It's cute, fun, and very addictive (though I'm never addicted to games, it's true! I'm obsessed with videogames, which means I have control over my actions toward it~). The problem is that it takes forever to level up and that the game has built up a bad community with people hacking, harassing other players, and disrupting the game play of others. The game reminds me of early action games where the players would have to continue moving right to finish the game. The world is explorative, and so it is non-linear (which means you don't HAVE to go one way).
So far, the game has 4 main classes with their own sub-classes in each. There is Warrior, Archer, Mage, and Rogue. I have to admit that the tunes to the game is very catchy. I guess I can understand why so many people play it when the game is so easy to understand (move, jump, attack). Skills are slowly obtained; therefore, making it easy for players to know what each key they set to does. In truth, I don't play the game that much anymore, but I did join a private server where the experience rate was at 300x which made it a lot easier to level and gave me the opportunity to travel to more difficult places.
With several million people around the world playing, it's no wonder the game is still around.
[Ragnarok Online]
Possibly my favorite online game so far. It is completely non-linear with no story lines set for the players, no telling where to go or what you need to do, and thousands of things to do. It follows the traditional point-click controls that Diablo and Lineage. The characters and enviornments are flat layers on a 3D-enviornment and is also animéish in character designs. Music compositions are among the best and perhaps the most enjoyable to listen to from the 3 games I've reviewed so far. You start the game out as a novice and have the choice of becoming several different classes. Within the game, there's questing, hunting, boss fighting, pvp, WoE (which is gvg "guild versus guild", dungeon exploring, class changing, chatting, trading, vendor selling, dueling, and many more. Here's an example of WoE:
I haven't tried WoE, but it looks really exciting. It's up to you what you want to do that day you log on. You can create up to 9 characters, quite a bit since in Phantasy Star Online= 4 character slots, and Maple Story= 3 character slots. I also play on a private server for Ragnarok Online mainly since I don't play consistantly and don't want to pay every month on the International server.
Well, if anyone intends to start any of these games, ask me which server I play on so I can give you a helping start.
1 comment:
I think I have a game on GCN similar to Blue Burst called PSO: Episodes 1 and 2
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