Monday, August 15, 2016

Let's talk about Another Metroid 2 Remake

There was a job opportunity and I finished up applying for it.  I had to stop all projects to work on the application.  It's a composer position and it's an extremely small chance, but I still took it anyways.  After I finished up, I went back to my own projects.  Shortly afterwards, I saw that Metroid had reached its 30th anniversary since its initial release on the Nintendo Famicom.

"Whoop-dee-doo, we've reached the 30th Anniversary and they're giving us Metroid Prime: Federation Force. I don't think it looks bad, but it feels like they slapped the Metroid brand on a project that would otherwise get no attention. We haven't had a proper Metroid game in 12 years and haven't had a spinoff in 6 years. I don't think this is the spinoff fans expected or wanted, but perhaps it has a chance to surprise us."

That was my initial reaction to the news (as posted on Facebook).  It has bothered me for the longest time that there were so many Mario and Zelda games still being made with even some Donkey Kong Country and Star Fox games released while the Metroid series has been mostly ignored by Nintendo.  Even on the anniversary, no mention or celebration was made by Nintendo.  It wasn't even used as a marketing ploy to bring interest to their upcoming game Metroid Prime: Federation Force.

Moments after seeing the news for the anniversary, I came across Another Metroid 2 Remake when I typed in "Metroid" in google.  I've played quite a few fan-made Metroid games and they mostly capture the controls of the game, but not the full gameplay.  The game looked interesting and I decided to download and try it out.  I have never finished the original Metroid 2 as I got stuck on the last boss and couldn't beat it.  I was thinking the game was going to be a graphics overhaul of the original game and didn't think there would be too much deviation from it.  Boy, was I wrong!
This trailer is about 3 years old and was possibly the only time I've heard about this project.  Back then, it was just a demo and I didn't feel like playing an unfinished game.  So I didn't think much of it.  But on the 30th anniversary, the game was fully released.  I was expecting the game to be short since it was a fan-made game.  What I got was a fully fleshed out Metroid experience that is nearly on par with the quality it would have been if Nintendo had created the game.  Much of the gameplay, visuals and design is influenced by Metroid Zero Mission, which was a remake of the very first Metroid game.  The basic world layout and concept of Metroid 2 is still there: Kill all the Metroids, move onto the next area.  Obviously, the first and most notable difference in the remake is how rich and nicer looking the graphics are.  The original Metroid 2 was released on the original Black and White gameboy which had a limited amount of technology and memory space to work with.  In terms of control and gameplay, it closely resembles Zero Mission as Metroid 2's controls were slower and floaty to compensate for the limited amount of screen space it had.  The only critique I personally have for the game is the audio.  Some of the sound effects feel like misplaced foley recordings and some of the arranged music from the original are a bit monotonous and boring.  It also doesn't capture the eerie and atmospheric experience that the original had, despite its limited capabilities.  Still, it wasn't enough to call it "bad", just not up to expectation.  Everything else is great though!  Enemies have a lot more movement and AI patterns, bosses are challenging and memorable, level designs and item placements are well thought out and teaches the player along the way without actually having them go through any tutorial.  It was so fun, in fact, that I played the game 5 times in a row!  I played Normal the first time with the attempt to do everything and collect all the items (couldn't, got 94%).  Then I played 2 more times to improve my time.  I was going to stop.  But then I played through the original Metroid 2 and was reminded on how difficult it was due to enemies dealing a lot of damage and save points being scarce and far apart from each other and it made me wonder if enemies would hurt as much as they did in the original if I played on Hard difficulty for the remake.  And so I played the game a 4th time on Hard difficulty (with all other runs on Normal, I didn't play Easy).  It was challenging and it definitely made boss battles that much more intense, but I think I enjoyed the game more on Normal.  I wanted to try the game on Normal one last time and try to finish it in 1.5 hours.  I ended my run at 1:42:50 with my previous fastest time at 1:57:36.  I was hoping to get a much faster time than that after skipping a boss fight and many miscellaneous items.  I'm satisfied now in terms of Another Metroid 2 Remake.  The fans didn't exactly get the 30th Anniversary celebration they wanted for Metroid, but the fan-made game will have to do.

By the way, a DMCA was issued to the site a day after it was released and they had to take down the downloads for it.  Sad but true.

I'm planning on revisiting all the other Metroid games other than the original since I already did that earlier this year.  Maybe I'll finally get around to actually playing Metroid Prime 3 and Other M.

Monday, July 18, 2016

Summer Event Withdrawal

EVO just ended last night, and man it was great!  But today, I felt a bit...empty.  I think I'll call this "Hype Withdrawal"!  I was super excited for this Summer's events like I do every year and was not disappointed this year...for the most part.  E3 was a bit underwhelming, but reminded me of a lot of games I'm looking forward to that they've already announced.  Most of them I can't even get because I don't have a PS4 yet: Final Fantasy XV, Hatsune Miku Project DIVA X, The King of Fighters XIV, NieR: Automata, Nioh, Persona 5, etc.  Then the main Summer release game came in the mail: Tokyo Mirage Sessions #FE which I've been struggling to play because I keep nodding off and feeling sleepy each time I play it (Note: It's a bit slow, but a great game.  I nod off on even some of my favorite games in the past).  Steam Summer Sales arrived and I was initially disappointed with the discounts, but I still managed to spend a decent amount of money on 11 Single-player games, 5 multiplayer games, 5 Soundtrack DLCs, and 2 game DLCs.  I've been enjoying playing multiplayer with my friends and sister on games like Overwatch, Move or Die, Ultimate Chicken Horse, Golf With Your Friends, Roguelands, and Warhammer: End Times - Vermintide the past several weeks and it's been a blast!  I had some frustrating experiences with some of the smaller indie games I bought and now going through some of the longer-lasting single-player games I bought (I bought Metal Gear Solid V:Phantom Pain but haven't installed it yet).  Summer Games Done Quick was two weeks ago and I watched quite a bit of it throughout the week but missed a lot of the ones I wanted to watch so I'll still be watching some of it (it'll help alleviate some of the withdrawal).  And then we just had EVO this past weekend which I am pretty exhausted from.  The first day was the most tiring as I was attempting to watch 5 streams at once (I have no idea how I survived watching 7 at once last year).

I missed Tekken 7's finals and will watch that sometime this week.  Super Smash Bros. Wii U was fun to watch Pools and everything leading up to grand finals.  Grand Finals was okay...But it was exciting to see a player bring Mega Man all the way to Grand Finals! (He got 2nd)  Pokkén Tournament was pretty tiring to watch and I fell asleep parts of the beginning of the Grand Finals but woke up to watch the last few matches.  It was pretty intense.  Killer Instinct was pretty fun to watch.  I'm impressed by how much Killer Instinct has evolved and refined itself as well as being available on PC.  If I had a better computer and Windows 10, I'd definitely play it.  I missed Mortal Kombat X, though I don't care for it as much.  I might watch some of the Finals.  Ultimate Marvel vs. Capcom 3 was great!  I got to see my dream match up of Justin Wong vs. ChrisG.  As much as I wanted to see Justin Wong make another comeback with the usual 1 character vs. 2 scenario, I really wanted ChrisG to win this year.  And not just the match, but the entire tournament.  He has worked so hard refining his team and playstyle throughout the many years of playing UMvC3 and has gotten close to winning EVO many times but hasn't.  So I was really happy for him when he climbed all the way to Grand Finals, reset the bracket, and won pretty decisively at the end.  Ultimate Marvel vs. Capcom 3 released 5 years ago, but is still a really fun game to watch tournaments for.

In terms of Grand Finals, Super Smash Bros. Melee was definitely the most exciting one to watch this year.  With a repeat of last year's EVO final, Armada (Peach/Fox) and HungryBox (Jigglypuff) met once again on the grand stage.

Much like with UMvC3 having the dream match of Justin Wong vs. ChrisG, I got to see my dream match of Mang0 vs. HungryBox during the finals of Super Smash Bros. Melee.  And much in the same way, as much as I wanted to see Mang0 win EVO again for a 3rd time, I wanted to see HungryBox win more.  He went toe to toe with Armada at last year's EVO and encountered Mang0 at the grand finals of EVO in 2014.  This was definitely his year to shine and I really wanted to see him win it this year.  I especially wanted to see him win this year's EVO after his interview at Dreamhack last year:

(1:35-1:58)  I don't know what his relationship with his biological father was like, but at the very least he proved to himself that he can accomplish anything he set his mind to.  I was so happy for him.  It was down to the last round and last stock.  It was an intense match.

Guilty Gear Xrd Revelator was fun to watch with a variety of characters in the finals.  I was cheering on Nakamura for bringing Millia Rage to the finals.  But the lovely surprised to come out of the showing was the reveal of Dizzy!  She's back!  And she's so cute!

And then there was Street Fighter V.  I was cheering on Infiltration to win as I became a fan of his for his performance at last year's EVO with Street Fighter 4 with switching up between a variety of characters (8 of them).  He's won EVO for Street Fighter 4 back in 2012, but I didn't think too much of it (he played Akuma and Gouken that tournament).  He played three matches in a row at the end with losing to Fuudo in winners final, then won against Yukadon in losers final, and then finally he reset the bracket and won against Fuudo in the Grand Finals.

And that ends the summer events.  I'm going to buckle down to get some work done this week and then continue working on my own projects afterwards.