Tuesday, September 22, 2015

A Sluggish September

September passed by really quickly despite how I've been feeling.  I've been feeling lethargic this past month and I can't quite explain the source of the problem.  I've been still working, still going to the gym, and still playing games at night, and yet I don't quite want to do exactly those things.  That is to say, I want to work on a project that isn't the one I'm doing right now.  I rather be playing ping-pong, tennis or some other sport than run on elliptical and lift weights.  I want to play all the other games and not the ones I'm playing right now.  And then there just some days I don't want to do anything.  My father explains that most people don't want to do anything during this time of year.  It doesn't seem too long ago where I didn't have a choice and I'd be going to school right about now.  And yet, it also feel like a long time ago as I've gone through a lot of changes and learned a lot over the past 5 years.  I'm reminded of how I felt when I was still in college: I didn't want to be there.  I wanted to be working in the industry already so I could learn, grow, and contribute.  Perhaps that's what I'm feeling right now?  Perhaps I'm not satisfied with just doing the projects I'm doing right now?  As much as I would like a job composing and producing music for a videogame, I can't deny that I'm enjoying the experiments and projects I've been doing the past 2 years to expand my knowledge of various musical genres as well as improving my production quality for a cleaner and dynamic sound from my music.  I'm working on the next remix to the Guardian Legend Remix Album, but having difficulties constructing it together.  Just this past week, my sister visited home since Christmas and so I held off on working.  I've been away from my sister for so long now that I miss her more and more each time we part ways.  She's grown so much and matured into such a responsible adult, and yet I still worry about her.  It's obvious she's worried about me as she continues to encourage me to make my breakthrough and move down to SoCal already and start working at a game company.  She wants me closer to my friends down in LA and Irvine as well as closer to her so we can hang out on a frequent basis rather than seeing each other twice a year.  I've been constructing plans and trying different approaches the past 2 years so I can make that a reality.  I just hope that it'll have good results.

I don't know why, but it seems every game I play recently just doesn't seem to spark interest or excitement.  Everything I seem to play either frustrates me, disappoints me or does both.  I began the month playing Ghosts 'n Goblins on NES, a game that I've never beat.  I completed Ghouls 'n Ghosts and Super Ghouls 'n Ghosts last year, but I never got around to playing the original.  I was talking about old games with my friends and was reminded of the Angry Videogame Nerd and ended up watching a lot of his videos again as I didn't watch most of them.


I decided to give the game a try myself.  The game feels a lot more difficult in terms of how it's designed.  It's not surprise that it left me frustrated.  I've been having an itch to play a beat-em-up again and saw Double Dragon Neon.  I've heard all the warnings and did my research, but I still caved in when the game was but a mere $2.  The game had great atmosphere and presentation with its 80's themed environment, music, and cheesy dialogues; however, the game was frustrating.  The wanted to keep the game close to its origins with clunky combat and tough enemies.  There were so many things about the game that annoyed me: long invincible frames on enemies, weird hit-boxes, being overwhelmed by projectiles, enemies with high HP and super armor, high damage output from the enemies, and the worst one was having to grind to be able to get strong enough to defeat the last boss.  I eventually had to cheat to finish the last boss just like I had to cheat on the last boss on BloodRayne last month (that was pretty bad, too).  Out There Somewhere is a really short indie game with an interesting teleporting mechanic.  I finished that in about an hour and didn't think much of it.  It was kind of fun, but it was also forgettable.  The most memorable thing about the game, besides its main gameplay mechanic, was the reference to Wing Zero's "They set us up the bomb" dialogue in the beginning of the game.  Shoot Many Robots was a game I bought back in 2011, I believe.  I finally got around to playing through Normal mode and stopped there.  I can say that it was a fun game, but I didn't feel compelled to continue playing it on Hard and Very Hard.  Disgaea Infinite was a funny little visual novel game based in the world of Disgaea.  There wasn't much to it, but it did remind me that I really want to play Disgaea.  I really shouldn't have bought Mutant Mudds Deluxe, but I guess I was too curious as to why it was so highly praised.  It's just so "meh" for an Action-Platformer.  I got bored once I completed the light world and didn't even want to bother with the dark world.  Freedom Planet was a pretty good indie game.  It plays a lot like Sonic the Hedgehog with a mix of other platformer elements like Shantae.  The game had beautiful graphics, pretty good music, and personality, but I kind of felt burnt out after playing one run of the game that I didn't really feel like playing it a second time as the other character.  With getting through Ghosts 'n Goblins, I looked up the series and realized I never played through the Vita one.  At first, it seemed a lot more forgiving with multiple lives, and even a sort of health bar.  Then I quickly realized the game is just as difficult with being knocked into pitfalls to be a frequent threat throughout the game.  I eventually got to the end, but was told I needed all 22 gold rings to be worth to enter and fight the last boss.  I didn't want to go item fetching through the whole game again.  It was sort of fun to see so many new weapons, armors, items, and concepts, but it just left me frustrated once again.  STALKER: Clear Sky was kind of fun, but I enjoyed the first game a lot more for some reason considering the game is very similar to the original.  The ending was disappointing and dumb, but I should have expected seeing how it's a prequel to the original.  No Time to Explain came with the Humble Bundle I bought mainly to get Phantom Breaker Battlegrounds on PC for $1.  I've already finished Phantom Breaker: BG twice on PS Vita, but I felt compelled to get it for PC for a larger screen experience at the price of $1.  No Time to Explain was a short and somewhat entertaining game.  But again, I was frustrated with the boss battles because they were purposely made to last long and felt tedious.  After finishing STALKER: Clear Sky, I was looking for the next FPS to play.  I could have installed any of the dozen of FPS games I've bought on steam, but I decided to buy Deadfall Adventures instead for $4 when it was 90% off on the weekly deals.  The game isn't bad, but I can't say I really like it.  The combat competent, at the very least.  What really killed the experience was the puzzles in the game.  I purposely turned puzzles on Easy difficulty and combat on Normal difficulty.  I had fun with the combat, but the puzzles were tedious, boring, and some of them were cryptic.  Ultimately, I was disappointed with my experience with the game.  I'm starting a new string of games on Steam, so hopefully it'll change things around because I'm not in the mood for frustrating and disappointing.  Getting through Lords of the Fallen is starting to become difficult because it's fun, but it's hard.  That, in turn, sometimes makes it frustrating.

The one game I have hope for is Senran Kagura 2: Deep Crimson, of which I pre-ordered back in July and finally got this past Saturday.  When I started it up, I was a little worried.  The camera handling can be pretty whacky at times and you can't really control it.  Aside from that, the number of changes the game has gone from its previous two titles have really added a layer of dynamics and fresh perspective on the game.  I have to play differently from how I did from Burst or Shinovi Versus, which is totally okay.  The game is also a lot tougher this time around where I've failed a few missions on the beginning already.  But it doesn't upset me or make me mad.  In fact, it gets me excited to face such a challenge in the game.  I'm always so thankful that I got into the series in the first place because each game has been so entertaining and I've been able to enjoy them with the exception of Bon Appétit, that wasn't a very good game.  Combat has so much more going on now that I can't approach battle as directly as I did before.  It'd probably be easy if I actually played the side-missions and grinded, but I realized that I've enjoyed the series a lot more whenever it was more difficult.  I just want to get over my slump of disappointment and frustration in games and be able to have fun with one.

On an ending note, I ran into a new animé.  It's really cute:

Wednesday, August 26, 2015

Summer Intermission

Summer isn't quite over yet, but I don't really have anything planned.  June and July were great!  There was Steam Summer Sales, E3, EVO, Summer Games Done Quick, and The 5th International for DotA 2.  This past month has been sort of a blur for me.  I've gotten back to working again and finished two remixes.  I'm still working on the The Guardian Legend Remix Album and hope to finish quickly and work on more.  The quality of my work certainly has gone up, but my work count has lowered.  I'm glad I'm improving, but I expect myself to produce more work than this.  I'm currently at 8 complete audio works, and that's very little for me.  My count of completed games have also been kind of low.  There's only 5 days left of this month and I'm still at 87 completed games.  I was hoping to go beyond 90 games by now since it's the summer, but that just hasn't been happening.  For one, Terraria got an update and I got caught up in playing that every night for about 2-3 weeks.  It's amazing how much content is added with no extra charge for that game.  So near the end of July, I've been burning through some games: Remember Me, Fighties, Sol Divide, Diadra Empty, Divinity: Dragon Commander, Dynasty Warriors 8: Empires, Geometry Wars 3: Dimensions Evolved, Lost Planet 2, UBERMOSH, Cosmic DJ, Xeodrifter, Senran Kagura: Bon Appétit!, and Dungeon Hearts.  I'm going to try to finish more in the following days.  Looking through my list of completed games this past month, I can't say I've enjoyed a really good game in a while.  The closest game I would say that I really enjoyed was Dynasty Warriors 8: Empires.  The game was unpolished, lower quality than the base game (DW8), didn't have English voice overs (even though they said there would be), etc.  The game was just so low on quality that it was shocking since almost every Dynasty Warriors game I've played was pretty top notch, even my least favorite one (Dynasty Warriors 6) looked pretty and played solid.  But perhaps it's because I've never played an Empires version of any DW that I had so much fun with it.  I got to create my own character (I made Hatsune Miku), use a variety of weapons and customize their specials, look, and speech.  I got to make my own choices to achieve the main goal of unifying Ancient China.  It was the closest thing to a "make your own adventure" Dynasty Warriors RPG-experience game I wanted.  I've only finished one campaign and I do want to play the other ones, but I'm kind of preoccupied with finishing more games for now.  At this point, I want to clear up more games so I can move onto other games I'm interested in playing.

Besides Terraria, what's also been kind of halting my progress of finishing games is the amount of fighting games I started playing again.  Every year after EVO, I get excited about playing fighting games again.  I've also been revisiting a lot of older fighting games and forgot how fast-paced some of the older Capcom fighting games were.  I also revisited the old MAME collection I bought back in 2006 and looked for all the fighting games to look for one in particular: The Last Blade.  That game was really beautiful.  And then I was reminded of a lot of fighting games I've played in the past such as Marvel vs. Capcom 2, Capcom vs. SNK 2, Street Fighter Alpha 3, and some games I've never played before like Capcom Fighting Evolution.  I had a particular interest in that one since Ingrid (exclusive to CFE and SFA3 MAX on PSP) was hinted on Capcom Twitter to a possible return in Street Fighter V.  I finally tried CFE out and I have to say that she's kind of difficult to use.  Her moves have a lot of delay starting and ending, her projectile move is about arms reach length, and she feels kind of clunky.  But if she does end up returning in Street Fighter V, I'm fine with that.  I'll definitely play her and see if I'll warm up to her.  Besides that, I've been playing some King of Fighters 13 Steam Edition (which I mainly got to play with a friend, but he ended up not liking it) and Dead or Alive 5 Last Round on PC to try to improve on both games (which I generally don't bother doing since there's no one to really play with) as well as Ultra Street Fighter IV so I could play with another friend that has it.  I bought all 3 games during the Steam Summer Sale.  I already have 3 previous versions of all three games but ended up buying the latest ones on PC.  I kind of warmed up to the idea since I play on the PC more often than I do on consoles now (I mainly play consoles on Saturdays and Sundays).  I do admit that it's kind of fun to actually practice and try to get better at these games, but it is a bit lonely when I don't have friends willing to play it with me.  At the very least I have one friend to play Street Fighter with and I've improved because of how good he is.  But because I've been revisiting a lot of older fighting games, I've also run across a lot of old RPGs as well.  I missed a lot of great games during the PS1 days and there's a bunch of PS2 games I still haven't gotten around to playing yet.  So this has been the majority of my time taken when I'm not working which explains why I haven't been finishing any games.

Despite the plethora of games I already own that I'm trying to get around to playing, there's just so many games I'm looking forward to that's about to release already:

-Etrian Odyssey 2 Untold: The Fafnir Knight - Aug 4
-XBLAZE: Lost Memories - Aug 11
-Dungeon Travelers 2: The Royal Library & the Monster Seal - Aug 18
-Final Fantasy Type-0 HD - Aug 18 (Steam Version)
-Zombi - Aug 18
-Shadowrun: Hong Kong - Aug 20
-Amnesia: Memories - Aug 25
-Evoland 2: A Slight Case of Spacetime Continuum Disorder - Aug 25
-One Piece: Pirate Warrior 3 - Aug 28
-Danganronpa Another Episode: Ultra Despair Girls - Sep 1
-Hatsune Miku: Project Mirai DX - Sep 8
-Sword Coast Legends - Sep 8
-Super Mario Maker - Sep 11
-Mighty No. 9 - Sep 15 (Delayed till next year)
-Senran Kagura 2: Deep Crimson - Sep 15  (Already pre-ordered; I can't wait!)
-Metal Gear Solid V: The Phantom Pain - Sep 15
-Persona 4: Dancing All Night - Sep 29
-Samurai Warriors 4-II - Sep 29
-Dengeki Bunko: Fighting Climax - Oct 6
-Disgaea 5: Alliance of Vengeance - Oct 6
-The Legend of Legacy - Oct 13
-Tom Clancy's Rainbow Six Siege - Oct 13 (Delayed till December 1)
-Dragon Quest Heroes: The World Tree's Woe and the Blight Below - Oct 13
-Tales of Zestiria - Oct 20
-SUPERBEAT: XONiC - Oct 20
-Call of Duty: Black Ops III - Nov 6
-Fallout 4 - Nov 10
-Tony Hawk's Pro Skater 5 - Nov 10
-Norn9: Var Commons - Nov 10
-Rodea the Sky Soldier - Nov 10
-Star Wars Battlefront - Nov 17
-Stella Glow - Nov 17
-The Legend of Heroes: Trails of Cold Steel - Nov 17
-Code:Realize - Guardian of Rebirth - Nov 24
-Just Cause 3 - Dec 1
-Xenoblade Chronicles X - Dec 4

I'm happy that there's games to look forward to, but I'm sad that I'm falling farther behind in clearing up my backlog of games.  It's even worse now that I'm adding older games that I find on Steam and PSN on sale (Grandia 2 Anniversary Edition released on Steam 2 days ago).

As for job searching, I might have mentioned a possible job position available.  I finally got a response stating that it was indeed a Senior level position and wasn't listed as one because they weren't receiving any applicants when they labeled it as such.  There's nothing I can do but keep looking elsewhere.