School work is crazy right now. To even find the time right now to blog about this is amazing to me. It hasn't been essays that's been keeping me busy (though I still get about 2-3 of them which is 1-2 less of them each week), but rather a whole line of projects. I have 4 projects to finish up this weekend and present next week. A video for Visual Culture, a web page for Intro to internet, A game mod for Game design, and a wiki presentation for Media foundation. Other than that, I have 2 proposals to write up to get into the game culture program and for applying into independent studies this summer. I have a final essay to write for Media foundations after presentations and one final for History of Contemporary Art on thursday of finals week. To top off all the stress of homework and presentations, I need to find people to sublet my apartment for the summer. I did find 2 friends who were going to sublet, but then both suddenly today say they found an alternative and don't need to anymore. I feel like just curling up into a ball in a corner and just complain for a good hour (or get angry) but I don't even have time for that! LOL.
Not everything is incredibly bad with life and school though. I've been able to hang out with friends once in while and still go out to my clubs. I'm going to semi this saturday for Tomo no Kai, though I'm mainly going to hang out with friends and eating (not so good with dancing...).
Over the quarter, I tried out "Prinny: Can I really be the hero?" on PSP.
This game is, how should I put it....EVIL! The game looks somewhat childish or sketchy; however, it has an incredible gameplay structure, humorous dialogue, and a deviously design to keep you playing despite the amount of times you die in the game. The levels are somewhat short, but extremely difficult as your progress. You start the game with 1000 lives!!! At first, I was like "why do you need so many lives for a platform game?" After playing about 5 mins, 1000 lives didn't seem enough to beat the whole game. So all in all, it's a good game. It teases you because you know you can beat it, but you have to keep learning from your mistakes.
Going back to school stuff, I think one of the most frustrating things I faced in the past week was my 2nd project and 3rd project for Visual Culture. I worked on my 2nd project (Animation and Mechanical movement - posted up on Facebook) until late night before it was due and hoped it was something interesting for the class. As the first 2-3 people presented, people clapped and made some comments and simple critiques. After I presented mines, the whole classroom was silent. I was so confused as to why no one responded, and when the finally did, they didn't understand the concept or didn't like how it was so long. I even asked a few friends what they thought and they either said it was too long or didn't really show animation. I was sad, but at the same time really glad my friends stepped up to be honest with me so that I can make the next project even better. Our final project is a video that had a narrative. Again, my ideas went wild and ended up being longer than the prompt's guidelines. This time; however, I am definately going to make it fun for everyone. I asked for 7 of my friends in the class for help. 5 of them were able to help me directly and 2 of them will help me indirectly as part of the project. So what happened was that I couldn't get everyone on the same day to film for the project. So I decided to film each person individually. Then I couldn't find a camcorder, and finally checked out a Hard-drive camcorder from the science library. All was well until I got to export the clips onto my computer and realized that the video editor couldn't read the clips. I tried downloading codecs, converters, and working on different machines and found no real way to edit my video. I tried many methods for 6 hours one night before giving up. Today, just now, I tried it on my Vista side's window's movie maker, and it worked. For once, Vista has saved my butt and allowed me to work on my project. Let's just hope I don't run into any more problems....